François BONNET   
Mail: francoisbonnet@me.com                                                   

Linkedin: François BONNET

Artstation: Francois BONNET

Sketchfab: Stramonium

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       Software:

 Technical Skills:

Professional Experience:

Illumination Mac Guff: Modeling cloth for sing 2

 

Futurikon: Modeling/texturing/shading for a pre production

serie

SoWhen?: Texture environments for a VR game.

Brunch: Created several characters for Loto's advertising (modeling/texturing/shading/hair/cloth)

Futurikon: Created several characters for

Minuscule 2 (modeling)

SoWhen?:Environment creation for a short film
in VR (texturing)

Chicmedialab: Created several luxury product in 3D
(modeling/texturing/cloth/render)

Unit Image: Worked on 3D scans characters
for video game cinematic (modeling/texturing)

Madbox: Created creatures on a pre production
full length film (modeling/texturing/render)

Maker Seine/Bagel Lab: Created several characters
in Zbrush for 3D Printing (modeling)  

Baghera Films: Created characters and environmeent
for a full 3D music video for a french band named
«Les Tit’Nassels» (Modeling/texturing/rendering)

xNormal

UV Layout

Marvelous Designer

Substance Painter

3D Coat

 

ZBrush                                      Maya

3DS Max

Ornatrix

Marmoset

Photoshop

 

 

Vray

Arnold

Keyshot

 

 

Render:

 

 

Concepting
Modeling
Sculpting
Retopology

Texturing

Shading

Cloth

Hair

Render
 

Education:
-ESRA Sup’Infograph (Paris, France )
(School of Audiovisual Direction – College Degree), Major                 in modeling/texturing
Graduate of DESFA in 2013- Ranked 2nd of my promotion
(Diplôme d’études supérieures du film d’animation)

 

-EAP Seine- Preparatory School- Fine arts (Paris, France)

 

-High School Paul Lapie (Courbevoie, France)Literature Baccalauréat with Art Major